Using Relationships 105-03

For me, characters and their relationships with each other are the lifeblood of a good story. My whole book series started because I loved my two roleplaying characters so much, I couldn’t let go of them when I left the gaming world. Their original back stories live on today, but the world around them, and the circumstances of their lives, changed completely from my gaming days. But it didn’t really matter, because the characters–the most important part–lived on. Without people to move a plot, all you really have is a setting.

Today I’m sharing an interesting post I found from Adam at Write Thoughts on using relationships in your stories. As always, click the source link to view the entire post. Enjoy!

“No man is an island, whole unto itself.” People are always part of a network of relationships, a community. For most it’s a web of familiar faces, with individual relationships growing or fading, much like the tides of the ocean. Characters can even engage relationships without interacting with the other person, through memory and imagination. Similarly, some characters may personify an animal, object, or force of nature. A character struggling to endure a storm may come to regard that storm as a rival, with a will and personality of its own.

In storytelling relationships can be used to accomplish three goals: to create tension, reveal information, and help explore ideas. Most relationships do all three…

Source: Using Relationships 105-03


2 thoughts on “Using Relationships 105-03

  1. teilasblog says:

    Allison, really enjoy reading your blog and today’s was fabulous. I also left behind many of my role playing characters from gaming. I love that you have incorporated them into your fiction! Today, our indie team is making a video game focused on role play and character development. Your blogs inspire me. The deep relationships developed in role playing is something I truly miss. Thank you!

    Liked by 1 person

    • weavingword says:

      Thank you so much! I really miss my roleplaying days too. There really was such a sense of community, even in a video game. A bunch of us actually got together once in real life, traveling from states away, to finally meet. I ended up marrying one of my roleplaying friends, and we’ve been together now for 15 years. So yeah, those relationships can get real! Let me know when your indie team is done developing the game, I’d love to check it out.


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